Platformer
Platformer
- a -
active :
GameObject
- b -
body :
b2BodyWrapper
,
PhysicsComponent
- c -
camera_ :
RenderManager
chunk :
SDLSoundWrapper
className :
LevelObject
,
ScriptComponent
color :
RectRenderComponent
,
TextRenderComponent
componentMap :
GameObject
curIndex :
AnimationRenderComponent
curLevel :
GameManager
curState :
AnimationRenderComponent
curWorld_ :
GameManager
- f -
font :
SDLFontWrapper
,
TextRenderComponent
FONT_PATH :
TextRenderComponent
FPS :
Animation
frameDifference :
Animation
fun :
Button
,
LambdaComponent
- g -
gameObject :
Component
gRenderer :
RenderManager
gWindow :
RenderManager
- h -
h :
LevelObject
- i -
inputHeld :
InputManager
inputPressed :
InputManager
isUI :
GameObject
- l -
lastDelta_ :
TimeManager
lastTick_ :
TimeManager
lastTypeID :
GameObject
levelPaths :
GameManager
LEVELS_PATH :
ConfigParser
loadedFonts :
ResourceManager
loadedImages :
ResourceManager
loadedSounds :
ResourceManager
- m -
managedByPhysics :
PhysicsComponent
moduleName :
ScriptComponent
mousePos :
InputManager
- n -
name :
LevelObject
numFrames :
Animation
- o -
objects :
GameWorld
- p -
permanent :
LevelObject
permanentObjs_ :
GameManager
physicsScale :
PhysicsComponent
position :
GameObject
- q -
quitFlag :
InputManager
- r -
renderArea :
CameraComponent
renderFlip :
RenderComponent
renderSrc :
RenderComponent
renderView :
CameraComponent
- s -
scale :
GameObject
screenHeight_ :
RenderManager
screenWidth_ :
RenderManager
scriptComp :
PyScriptWrapper
scriptName :
LevelObject
shouldLoadLevel :
GameManager
spriteName :
LevelObject
spriteSheet :
Animation
srcH :
Animation
srcW :
Animation
srcX :
Animation
srcY :
Animation
stateMap :
AnimationRenderComponent
strings_ :
LocaleManager
- t -
tex_ :
SDLTextureWrapper
texture :
RenderComponent
TICKS_PER_FRAME :
TimeManager
timer :
AnimationRenderComponent
- w -
w :
LevelObject
world :
PhysicsManager
wrapper_ :
ScriptComponent
- x -
x :
LevelObject
,
Vector2
- y -
y :
LevelObject
,
Vector2
Generated on Wed Apr 18 2018 18:57:52 for Platformer by
1.8.14