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Breakout
Breakout
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This is the complete list of members for GameObject, including all inherited members.
| active | GameObject | protected |
| Disable() | GameObject | |
| Enable() | GameObject | |
| GameObject(int posX, int posY, int width, int height) | GameObject | |
| getPosX() const | GameObject | |
| getPosY() const | GameObject | |
| getScaleH() const | GameObject | |
| getScaleW() const | GameObject | |
| IsActive() const | GameObject | |
| Render(SDL_Renderer *ren)=0 | GameObject | pure virtual |
| scaleH | GameObject | protected |
| scaleW | GameObject | protected |
| Update()=0 | GameObject | pure virtual |
| x | GameObject | protected |
| y | GameObject | protected |
1.8.14